SEBASTIAN KNIETZSCH

GAME DESIGNER (B.Sc.)

sebastian.knietzsch@gmx.de

Portfolio

UGH!!

Sl*t

Mighty Space Miners

3D

2D

About

Resume

 

I am...
• 25 years old, born 1985 in Berlin, Germany.
• a passionate gamer and game designer with a B.Sc. in game design.
• able to create game concepts from scratch based on my own or given ideas.
• able to identify and solve problems in existing game concepts and mechanics.
• practised in writing game design documents.
• used to work in teams and to tight deadlines.

Proficiencies:

Tools:
• Adobe Illustrator
• Adobe Photoshop
• Adobe Catalyst
• Adobe Flash
• Adobe Premiere
• Adobe Flash Builder
• Autodesk 3DS Max
• Pixologic Zbrush
• Shark3D
• Virtools

Game design experience:
• Developing a game design for a tba browser based MMO (BinaryMadness)
• Developing a game design based on a concept for a tba Facebook app (Three Brothers)

Student game design experience:
• UGH!!, singleplayer arcade game (Shark3D engine)
• Sl*t - the game commissioned by EMI Music Germany (Flash)
• Experimental multiplayer game (Virtools)
• Mighty Space Miners (Flash)

Education:
• graduated with a B.Sc. Gamedesign at Mediadesign University (MD.H) Berlin in 2009